Luxra Social Devotion 2024: Introducing the E-Sports Industry to the Community and Students
Gianyar, Bali – Luxra Social Devotion 2024, an event initiated by the Luxra E-Sports Student Activity Unit (UKM Luxra E-Sports) of Universitas Pendidikan Nasional, was successfully held on May 16-17, 2024. With the theme “Leveling Up Generations by Leading the E-Sports Industry,” the event aimed to provide insights into the E-Sports industry, highlighting both its opportunities and associated risks.
The event took place at Balai Banjar Semaon, Desa Puhu, Payangan District, Gianyar Regency, Bali, as well as SMA Negeri 1 Payangan. It was well received by 50 participants in Banjar Semaon and 40 student council members from SMA Negeri 1 Payangan.
On the first day, activities were held at Balai Banjar Semaon, focusing on educating the local community. The event began with the screening of a branding video about Desa Puhu and the potential of Micro, Small, and Medium Enterprises (MSMEs) in the area.
The main session featured a socialization program titled “Responsible Use of Online Games,” which highlighted both the positive and negative impacts of E-Sports. This session aimed to raise awareness about healthy gaming habits, particularly in preventing addiction that could negatively affect mental and social well-being.
On the second day, Luxra Social Devotion 2024 continued at SMA Negeri 1 Payangan with a session on “Understanding the E-Sports Industry and Its Development in the Modern Era.” This session provided students with a deeper understanding of the E-Sports industry as a potential career path, including roles such as professional players, coaches, game developers, and tournament managers.
Participants actively engaged in discussions and asked questions about E-Sports industry trends, its working mechanisms, and the social and economic impact of the industry.
Through Luxra Social Devotion 2024, UKM Luxra E-Sports hopes to broaden the perspectives of the Banjar Semaon community and students of SMA Negeri 1 Payangan regarding the E-Sports industry. In addition to opening opportunities for young generations to explore E-Sports as a future career, the event also emphasized the importance of maintaining a balanced gaming lifestyle to ensure mental and social well-being.
The success of this event demonstrates that E-Sports is not just entertainment but also a thriving industry that contributes to the development of the digital economy and technological innovation in the modern era.